using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GameApp : UnitySingleton<GameApp> 
{
    public void Init() {
    }

    public void EnterGame() 
    {
        Debugger.Log("EnterGame2");
        this._ShowLoginUI();
    }

    

    private void _ShowLoginUI()
    {
        Debugger.Log("_ShowLoginUI");
        UIMgr.Instance.ShowUIView("LoginUI");
        Debugger.Log("_ShowLoginUI2");

    }


}
